class
AHitEventListList of generated Hit events by collision engine.
Contents
Constructors, destructors, conversion operators
- AHitEventList()
- Constructor.
- ~AHitEventList()
- Destructor.
Public functions
- void push(const ACollideData& additive)
- Push a confirmed hit event to queue.
-
void push(const bool& intersect,
const bool& gap,
const RML::
Vector2D& collisionNormal) - Generate a hit event and add to queue.
- auto pop() -> const ACollideData&
- Pop a hit event from the queue.
Function documentation
void Rubeus:: Awerere:: AHitEventList:: push(const ACollideData& additive)
Push a confirmed hit event to queue.
Parameters | |
---|---|
additive | Collision data from hit. |
void Rubeus:: Awerere:: AHitEventList:: push(const bool& intersect,
const bool& gap,
const RML:: Vector2D& collisionNormal)
Generate a hit event and add to queue.
Parameters | |
---|---|
intersect | If colliders have intersected. |
gap | Amount of gap. |
collisionNormal | Collision normal. |
const ACollideData& Rubeus:: Awerere:: AHitEventList:: pop()
Pop a hit event from the queue.
Returns | Confirmed hit data. |
---|