RTexture class
A texture class containing all OpenGL abstractions for implementing textures.
Contents
Constructors, destructors, conversion operators
Public functions
- void bindTexture() const
- Binds this texture object.
- void unbindTexture() const
- Unbinds this texture object.
- auto getID() const -> const GLuint
- Returns the texture ID of this texture.
Function documentation
               Rubeus::
            Constructor. Uses a path string to load an image from.
| Parameters | |
|---|---|
| path | The file path for the image. | 
              void Rubeus::
            Binds this texture object.
              void Rubeus::
            Unbinds this texture object.
              const GLuint Rubeus::
            Returns the texture ID of this texture.
| Returns | Copy of this object's texture ID. | 
|---|