struct
CollisionGridGrid of cells arranged in a 2D matrix fashion.
Contents
Constructors, destructors, conversion operators
- CollisionGrid(const float& gridHeight, const float& gridWidth, const float& cellHeight, const float& cellWidth)
- Constructor.
- ~CollisionGrid()
- Destructor.
Public variables
- const float m_GridHeight
- Height of grid.
- const float m_GridWidth
- Height of grid.
- const float m_CellHeight
- Height of cell.
- const float m_CellWidth
- Width of cell.
- const float m_XCount
- Count of columns.
- const float m_YCount
- Count of rows.
Function documentation
Rubeus:: Awerere:: CollisionGrid:: CollisionGrid(const float& gridHeight,
const float& gridWidth,
const float& cellHeight,
const float& cellWidth)
Constructor.
Parameters | |
---|---|
gridHeight | Height of grid. |
gridWidth | Width of grid. |
cellHeight | Height of cell. |
cellWidth | Width of cell. |